⚔️

INVENTORY WAR ROOM

Can your team manage inventory better than Funko, Cisco, and Apple?

The Scenario

You run a company. Each round = 1 month. The game lasts 12 months.

Historical data: last year you sold 2,400 units (avg 200/month).

Unit price
$100
Order cost (S)
$800 fixed
Holding (H)
$2/unit/month
Shortage
$15/unit short
Lead time
1 month
Start stock
500 units
⚠️ Orders arrive next month. Shortage costs 7.5× more than holding. Past demand ≠ future demand.
Month
1 / 12
Total Inventory Cost
$0
📈 STABLE MARKET
DEMAND
200
IN STOCK
500
ARRIVING
0
Enter 0 to skip ordering this month (no ordering cost)
🏆

GAME OVER

12 months completed
Total Inventory Cost
$0
Supply Chain Master

Cost Breakdown

Phase Analysis

Think About

📉 Months 7–9 (Crash): Funko kept ordering at peak levels and ended up destroying $300M in toys. Cisco's automated systems did the same — $2.2B write-off. Did you adapt fast enough?

🚀 Months 10–12 (Boom): Apple cut safety stock to zero after being burned by excess. They lost $1B in unfilled orders. Did you overreact to the crash?

🎯 The real lesson: EOQ and ROP are tools, not autopilots. The skill is knowing when your assumptions have broken.

Full History

MoDemOrderInvShortCost